Private Projects, WIPs and Tests

A random selection of stuff I do at home

Environment studies (2022/23)

Several Environment studies made in Houdini

Zbrush RAPID ORNAMENT ARRAYMESH test (2015)

Testing new and faster ways to create ornamental details. All modelling is done in Zbrush. The column ornaments only take a few minutes to set up with Array mesh and you can then swap out the base ornament easily to have another one.

Zbrush hardsurface modelling test (2015)

Another Zbrush Model test and a subject to test tools while developing Mari Extension Pack 3.0.

Texturing then done in Mari and rendering in Marmoset Toolbag

Zbrush hardsurface MODELLING test (2015)

A test to explore an 'all within Zbrush' precise modelling workflow using ZModeller Brush. It's based on this nightvision scope

LowPoly HUMVEE TEXTURING TEST

Fair enough - not recent at all.

A pretty old Lowpoly exercise for CryEngine 1  (lost the highres screenshots). This is before PBR but the detail still works well