the hobbit: An unexpected journey

Role: Senior Texture Artist, WETA DIgital

quick facts

Own Work Texturing & Lookdev of Radagast Hedgehogs
 

Texturing & Lookdev of Beorn's House Exterior

 

Texturing & Lookdev of Beorn's House Interior Set Extensions

 

Texturing & Lookdev of Beorn's House Terrain Exterior

 

Prologue Terrain initial pass (Tile Creation, basic Shader development)

 

Texturing & Lookdev Dwalin Digidouble Weapons 

 

Texturing & Lookdev Gollums Cave, Rivendell : Various smaller props

 

Dale Prologue city texture support work (mask painting)

 

Dale Smaug Attack: Part of Team of 4 Texture Painters painting Smaug v1.0 (replaced for other movies)

 

End Battle, Warg Forest: Additional Ground Texturing on shot by shot basis

work samples