MARI Tutorials specific to features or nodes developed by me
Can't figure out how to install Extension Pack ?
An introduction to using Mari Extension Pack's Edge Wear Presets
Full demo of the 'Mask from Curvature' Node
What's new in the Extension Pack Channel Exporter Tool
A system to layer materials easier
Pre-configure default paths for your project
Covering the Transition Node - used to upres Mask edges with detail
A look at the Manifold 3D Node
Installing Presets (Edge Wear, Modo Bake)
Comprehensive Tutorial on the Quixel Style 'DynaMask' System
Intro to Nodegraph, build your own Edge Wear System etc.
Generate ID Layers ('Clown Maps') and where to use them
Performance Tricks for Material Regions
Update a Paintable Node with a new Bake
A bookmarking system for quick access to layers and channels
Covering the usage and application of Manifold UV and Image Node
In this video I go over the features of the Texture Scatter 2D Node included in Mari Extension Pack 2 - a full on texture bomber for Mari
In this first part of covering the new cylindrical projection node,
I explain how to properly align a projection in 3d space
Overview over the FBM+ and multiFBM Nodes
Overview over the 'Spotify' multiFractal Features.
This tutorial covers the functionality of the 'color range to mask' node, a way to select a color range for mask creation or grading
A comprehensive overview of all features of the cylindrical projection node.
New features and changes to FBM Pack